For makers, designers & local storytellers
Make something your city will actually remember.
A small community of people turning their obsession with puzzles, stories, and places into real outdoor experiences.
Find the story
Walk your city. Find the hidden courtyard, the legend nobody knows.
Root it locally
Work with the tourism office, a local shop, a museum. They become part of the game.
Build the experience
You use the Sato Code Editor with 150+ components — no coding needed. A few weeks of work, then the game runs itself for years.
Watch strangers play it
Real people. Your puzzles. Your city. That part never gets old.


On the money side
Great games earn. Quietly, for years.
We don't lead with this — the creators who build the best games aren't thinking about it when they start. But it's real and worth knowing before you commit your time.
Top games earn up to €80k over 5 years. Revenue depends on the location and the quality of the game — a richer story and more elaborate installations make the difference.
This depends on who takes on which tasks (marketing campaigns, building installations, etc.)
Most great games are built by a team of two. One person can't do it all — and it's more fun as a team.
Why work with Sato Code
Publish your game under the Sato Code brand — players already trust it.
Benefit from years of experience and over 100,000 people who've played our games.
We support you from the first idea through to go-live and marketing.
Games create passive income that runs for years after you build them.
Do something genuinely creative — and leave something behind in your city.
What you need
You've played five or more SC games and want to make something even better.
Ideally you're two people — one outgoing, comfortable talking to city offices, shop owners, and local institutions.
The other is a creator at heart — someone who has a 3D printer or is keen to get one. Physical objects placed in the city make games come alive.
Get in touch
No commitment. We'll send a brief and connect if it feels like a fit.